Human Network Building Algorithm
The idea of "Unexplored as a network formation system" was followed by the question of whether it would be possible to create an algorithm for building useful human networks without relying on the national budget.
2017-12-30
roughly
Create lots of small groups (communities, 30 people at most)
Each group is not treacherous.
Not all are formal organizations.
Not everything is public.
Some "gateway" communities can be large or public
Information on selfish players is spread to other communities by members belonging to multiple groups
If the informal organization is not performing well, participants quickly leave and flee to another group
reciprocal Groups where action is spawned survive; communities ravaged by selfish players cease to exist. Can cleanse itself without explicitly KICKING selfish players
Q: Just having a small group of people did not work. With each passing day, fewer and fewer people joined.
A: I don't know the details of the situation, but I guess there was no incentive design for contributing to the group
In a properly rotating small group, members act for the benefit of the other members of the group, thereby benefiting from the members' membership in the group.
Therefore, there is an incentive to continue to belong to this group.
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